If you're surrounded on all sides by crazed grunts, you can shoot off spiders and they'll seek out the prey. Can you give us an example of how they'll work in-game?Īnswer: Defensive? No, attack is the only form of defence that Sam knows. Question: The spider mines seem quite tactically defensive for a game that has previously relied on all-out carnage. Wait till you see the laughing gas or the homing bullets. When you factor in the alternate ammos, there are probably well over 20 variants.
SERIOUS SAM PS2 PLUS
Question: With all the new weapon types - plus multiple ammo actions - just how many variants would you say there are to Sam's armoury in The Next Encounter?Īnswer: Well, there are 12 weapons in all. Maybe in the future, they'll make harvester's this good but for now there's nothing like it. Question: Was the combine harvester modelled on any particular make?Īnswer: It's a super modified Serious harvester. Whereas the old kamikaze had lost his head, literally, this new Kamikaze has his head intact. He has a huge stick of dynamite strapped to his back, ready to go off like a giant firecracker. But you'll also see his brother, the new Mark II Kamikaze Warrior. How have up updated this most explosive of adversary for The Next Encounter?Īnswer: You'll see the Kamikaze you know and love from the first games in Next Encounter. Question: The screams of the Kamikaze warriors still haunt us. We don't want to spoil the climax of the game, but when you do finally track down the mischievous little scamp he might try turning the tables on you by bringing his own Serious firepower to the fight. Small" fits in with the slightly wacky humour. Scale is so important in Serious Sam and so having the "Mr. Was there a sense of irony at creating an arch nemesis - ie, Mini Sam - that's a pint-sized this time round? Or does he get involved with some massive attack craft?Īnswer: There's definitely a big gag in having this "mini" version of Sam pulling the strings this time round. Question: The bosses of the previous incarnation were vast. The environments are tighter, forcing you to take the fight to the enemy and the scoring of the combos means you can't sit back and pick off distant bad guys, you have to get in the thick of it. Innovations such as the "weapon-wheel" allow you to change weapons quickly on the fly, so you can strike back at the baddies quickly. Is the same true of the PS2/NGC titles or do the vehicles allow you to stand your ground more.Īnswer: You definitely run backwards less in this title.
SERIOUS SAM PS2 PC
Question: A lot of the gameplay of the PC and Xbox version involved you madly running backwards while circle strafing.
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